BACKGROUND & PROPS

I do also first concepts or painting Backgrounds or both, whatever you need.

...for games, movie, tv and more.

<p>BG for Deponia Doomsday, 2016</p>
<p>BG for Deponia Doomsday, 2016</p>
<p>BG for Deponia Doomsday, 2016</p>
<p>BG for Deponia Doomsday, 2016</p>
<p>BG for "Deponia Doomsday", 2016</p>
<p>BG for "Deponia Doomsday", 2016</p>
<p>BG for Deponia Doomsday, 2016</p>
<p>BG for Deponia Doomsday, 2016</p>
<p>BG for Deponia Doomsday, 2016</p>
<p>BG for Deponia Doomsday, 2016</p>
<p>BG for "Deponia Doomsday", 2016</p>
<p>BG variations for "Fire", Daedalic Entertainment</p>
<p>BG for "Fire", Daedalic Entertainment</p>
<p>BG for "Fire", Daedalic Entertainment</p>
<p>Making of a BG for "Fire", Daedalic Entertainment</p>
<p>BG for "Fire", Daedalic Entertainment</p>
<p>BG variations for "Fire", Daedalic Entertainment</p>
<p>BG for "Fire", Daedalic Entertainment</p>
<p>Location Concepts for an animated movie about G&ouml;tz von Berlichingen</p>
<p>Layout sketches for camera pan for an animated movie about G&ouml;tz von Berlichingen</p>
<p><span>&nbsp;BG "Goodbye Deponia", Daedalic Entertainment<br /></span></p>
<p><span>&nbsp;BG "Goodbye Deponia", Daedalic Entertainment<br /></span></p>
<p><span>&nbsp;BG Making Of for "Goodbye Deponia", Daedalic Entertainment<br /></span></p>
<p><span>&nbsp;BG "Goodbye Deponia", Daedalic Entertainment<br /></span></p>
<p><span>&nbsp;BG "Goodbye Deponia", Daedalic Entertainment<br /></span></p>
<p><span>&nbsp;BG "Goodbye Deponia", Daedalic Entertainment<br /></span></p>
<p><span>&nbsp;BG "Goodbye Deponia", Daedalic Entertainment<br /></span></p>
<p><span>&nbsp;BG "Goodbye Deponia", Daedalic Entertainment<br /></span></p>
<p><span>&nbsp;BG "Goodbye Deponia", Daedalic Entertainment<br /></span></p>
<p><span>&nbsp;BG concepts and colormoods for "Goodbye Deponia", Daedalic Entertainment<br /></span></p>
CHARACTER & COSTUME DESIGN

...for Games, Themepark, Show and more.

<p>Characterdesign for the 2D Adventure "Fire", Daedalic Entertainment - Character UNGH</p>
<p>Characterdevelopment for the 2D Adventure "Fire", Daedalic Entertainment - Character UNGH</p>
<p>Characterdevelopment for the 2D Adventure "Fire", Daedalic Entertainment - Character UNGH</p>
<p>Characterdevelopment for the 2D Adventure "Fire", Daedalic Entertainment - Character LADY UNGH</p>
<p>Characterdevelopment for the 2D Adventure "Fire", Daedalic Entertainment - Character BEAR/MOUSE/BEE - UNGH</p>
<p>Characterdevelopment for the 2D Adventure "Fire", Daedalic Entertainment </p>
<p>Formal language development for the 2D Adventure "Fire", Daedalic Entertainment </p>
<p>Characterdevelopment for the 2D Adventure "Fire", Daedalic Entertainment </p>
<p>Characterdevelopment for the 2D Adventure "Fire", Daedalic Entertainment - The stones</p>
<p>Characterdevelopment for the Boardgame "VOLT", Heidelberger Spieleverlag</p>
<p>Characterdevelopment for the Boardgame "VOLT", Heidelberger Spieleverlag</p>
<p>Characterdevelopment for the Boardgame "VOLT", Heidelberger Spieleverlag - DOGLORD - Final Design</p>
<p>Characterdevelopment for the Boardgame "VOLT", Heidelberger Spieleverlag - MASTERBOT - Final Design</p>
<p>Characterdevelopment for the Boardgame "VOLT", Heidelberger Spieleverlag - OCTOBOT - Final Design</p>
<p>Characterdevelopment for the Boardgame "VOLT", Heidelberger Spieleverlag - Coverillustration</p>
<p>Stage-Costume development concepts for the "4 Worlds Show", Heidepark Soltau 2016 </p>
<p>Stage-Costume development concepts for the "4 Worlds Show", Heidepark Soltau 2016</p>
<p>Stage-Costume development concepts for the "4 Worlds Show", Heidepark Soltau 2016</p>
<p>Stage-Costume development concepts for the "4 Worlds Show", Heidepark Soltau 2016</p>
<p>Stage-Costume development concepts for the "4 Worlds Show", Heidepark Soltau 2016</p>
<p>Stage-Costume development concepts for the "4 Worlds Show", Heidepark Soltau 2016</p>
THEMEPARK

Concepts for park areas, rides and more.

Quick concept sketches for different Themepark parts, just visualizing a basic idea.
INSPIRATION
After havind an idea and story for the themepark I jump into the inspirational part: drawing, drawing, drawing - whatever is in your mind. Everything is possible!
ROUGH DESIGNS of each Ride in the park. Every single one has a story, a theme, which was defined in the beginning of the whole work.
ROUGH DESIGNS of each Ride in the park. Every single one has a story, a theme, which was defined in the beginning of the whole work.
BIRDSVIEWEssential work for each Themepark. - The Park from above... to get an overview.
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